| Age | Commit message (Expand) | Author |
|---|---|---|
| 2020-06-05 | made Talk its own component/system instead of part of interact | troido |
| 2020-04-13 | added if conditions in assemblages | troido |
| 2020-04-06 | shortcut or defining some entities like crops | troido |
| 2020-04-06 | made parseerrors their own thing | troido |
| 2020-04-03 | aerr! has formatting functionality; better errors; radishses -> radishes | troido |
| 2020-04-03 | also replace lootlist parameter with list | troido |
| 2020-04-01 | better time handling for growing plants | troido |
| 2020-03-05 | new componentparameters to get own template and name | troido |
| 2020-03-04 | implemented growth | troido |
| 2020-03-04 | implemented concat in entity language in order to build letters | troido |
| 2020-02-10 | inventories have capacity | troido |
| 2020-02-09 | refactoring using cargo clippy | troido |
| 2020-02-07 | limited nesting in evaluation | troido |
| 2020-02-07 | all entity construction now uses new templates | troido |
| 2020-02-06 | grass now also loaded from json | troido |
| 2020-02-06 | refactored into multiple classes | troido |
