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Author
2021-12-30
entities can now have descriptions
troido
2020-10-03
added dense grass; home is now part of monsterAI component
troido
2020-09-28
better type validation and spawners set home argument on their spawned template
troido
2020-09-28
removed parametertype
troido
2020-09-26
remove deduplicate
troido
2020-09-25
assemlage uses proper serialization too
troido
2020-09-25
proper serialisation for playerstate; strum for old-style enums
troido
2020-09-24
turned sprite, playerid and roomid into tuple structs
troido
2020-09-24
even more serde stuff
troido
2020-09-24
more serde (de)serialisation
troido
2020-09-24
don't try to read into the json data structure all manually
troido
2020-09-22
added capes!
troido
2020-09-22
can base sprite on equipped items
troido
2020-09-21
exchange is now an interaction again
troido
2020-09-21
made talk and reply a form of interact again
troido
2020-09-20
removed interactable as Parameter type
troido
2020-09-20
create interactions from parameter instead of json
troido
2020-06-05
added exchanger as seperate component/system; refactored other interactions; ...
troido
2020-06-05
actually added talk system and removed reply interaction
troido
2020-06-05
made Talk its own component/system instead of part of interact
troido
2020-05-19
better json parsing using serde_json::value::from_value
troido
2020-05-12
removed 'substitute' part of encyclopedia
troido
2020-04-22
give more information with sound messages
troido
2020-04-21
added options notification
troido
2020-04-17
drop loot a step after dying
troido
2020-04-17
added Mine interaction
troido
2020-04-16
don't spread stones dropped from destroyed walls
troido
2020-04-16
add visit whitelist to homeportal, save and dedup its data even though it is ...
troido
2020-04-15
visit other players
troido
2020-04-13
don't spawn immediately after each other
troido
2020-04-13
checking for specific messages is easier because of TriggerBox::has_message
troido
2020-04-13
spawners now also use timer component and triggers
troido
2020-04-13
renamed grow to timer
troido
2020-04-13
volate replaced by grow
troido
2020-04-13
now use TimeOffset instead of OwnTime
troido
2020-04-13
grow is now also using build trigger/component
troido
2020-04-13
doors now use new Build component instead of Loot
troido
2020-04-13
replaced harvest interaction with choosable trigger
troido
2020-04-12
replaced Dead component with trigger messages
troido
2020-04-12
removed mortal component
troido
2020-04-10
send out notifications when fighting
troido
2020-04-09
change interaction is now a combination of harvest and loot
troido
2020-04-06
minor refactoring with cargo clippy
troido
2020-04-05
trading now works
troido
2020-04-05
items are now mostly replaced by itemids, with a mapping to the item in the e...
troido
2020-04-05
interactions can have an argument
troido
2020-04-04
draw the room after new entities have been added
troido
2020-04-04
listen to sounds in the world
troido
2020-04-03
fix tests
troido
2020-04-03
added command line options
troido
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