| Age | Commit message (Expand) | Author |
|---|---|---|
| 2020-03-03 | randomise attack damage | troido |
| 2020-03-03 | dummies respawn too; fixed problems with respawn delay | troido |
| 2020-03-03 | added spawners an not-saved assemblages/templates | troido |
| 2020-03-02 | added purgatory | troido |
| 2020-03-02 | added monster ai | troido |
| 2020-03-02 | implemented autofight | troido |
| 2020-03-01 | use generics for message components | troido |
| 2020-02-28 | more specific types! | troido |
| 2020-02-28 | added cooldowns for moving and fighting | troido |
| 2020-02-24 | added volatile wounds | troido |
| 2020-02-24 | healing works now too, the first time based system | troido |
| 2020-02-23 | players can now attack other objects | troido |
| 2020-02-23 | players can get damage from traps | troido |
| 2020-02-23 | entities can be attacked | troido |
| 2020-02-23 | more consistent imports | troido |
| 2020-02-23 | rooms have named locations to be used by portals | troido |
| 2020-02-22 | it is now possible to use items | troido |
| 2020-02-22 | items now have an action enum | troido |
