| Age | Commit message (Expand) | Author |
|---|---|---|
| 2020-10-03 | removed dispatcher: call systems directly | troido |
| 2020-09-28 | define purgatory in new format | troido |
| 2020-09-24 | turned sprite, playerid and roomid into tuple structs | troido |
| 2020-09-24 | don't try to read into the json data structure all manually | troido |
| 2020-04-13 | volate replaced by grow | troido |
| 2020-04-08 | rooms now share the same default dispatcher | troido |
| 2020-04-07 | removed view_dispatcher; just call those systems manually | troido |
| 2020-04-06 | improved error handling | troido |
| 2020-04-04 | draw the room after new entities have been added | troido |
| 2020-04-03 | private rooms work! | troido |
| 2020-03-04 | implemented concat in entity language in order to build letters | troido |
| 2020-03-03 | moved default encyclopedia to data file | troido |
| 2020-03-02 | added purgatory | troido |
