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Author
2020-09-26
use flags for the whole room instead of room permissions
troido
the flags on a tile are the union of the flags from the entity on that tile and the room flags
2020-09-24
don't try to read into the json data structure all manually
troido
2020-09-22
can base sprite on equipped items
troido
2020-06-05
added exchanger as seperate component/system; refactored other interactions; ↵
troido
parameter parsing returns result instead of option
2020-05-19
add room build permissions to rooms
troido
2020-04-04
draw the room after new entities have been added
troido
2020-04-02
built doors
troido
2020-04-02
added flags component, and conditions for building
troido
2020-03-04
implemented growth
troido
2020-03-02
added monster ai
troido
2020-02-28
more specific types!
troido
2020-02-24
healing works now too, the first time based system
troido
2020-02-23
don't draw removed entities
troido
2020-02-23
more consistent imports
troido
2020-02-23
rooms have named locations to be used by portals
troido
2020-02-22
items now have an action enum
troido