| Age | Commit message (Expand) | Author |
|---|---|---|
| 2020-03-02 | implemented autofight | troido |
| 2020-02-28 | added cooldowns for moving and fighting | troido |
| 2020-02-23 | players can get damage from traps | troido |
| 2020-02-21 | create World for multiroom support | troido |
| 2020-02-18 | Players are now saved/loaded too | troido |
| 2020-02-16 | added playerid to avoid stringly typing | troido |
| 2020-02-09 | can now pick up and drop items | troido |
| 2020-02-09 | Revert "no templates in the world; only pre-entities" | troido |
| 2020-02-08 | no templates in the world; only pre-entities | troido |
| 2020-02-08 | don't rebuild the ground each step | troido |
| 2020-02-07 | spawn is also loaded from room template | troido |
| 2020-02-07 | can now load maps in the same format as the python version | troido |
| 2020-02-07 | all entity construction now uses new templates | troido |
| 2020-02-07 | named stuff properly; added encyclopedia and template | troido |
| 2020-02-03 | now also send playerpos messages | troido |
| 2020-02-03 | merged Draw into View; renamed Position to Pos | troido |
| 2020-02-03 | refactored systems in their own file each | troido |
