| Age | Commit message (Expand) | Author |
|---|---|---|
| 2020-03-02 | added purgatory | troido |
| 2020-03-02 | added monster ai | troido |
| 2020-02-28 | added cooldowns for moving and fighting | troido |
| 2020-02-24 | added volatile wounds | troido |
| 2020-02-24 | healing works now too, the first time based system | troido |
| 2020-02-23 | players can now attack other objects | troido |
| 2020-02-23 | players can get damage from traps | troido |
| 2020-02-23 | entities can be attacked | troido |
| 2020-02-23 | more consistent imports | troido |
| 2020-02-22 | it is now possible to use items | troido |
| 2020-02-21 | players can now go to different rooms | troido |
| 2020-02-14 | extract the state to save | troido |
| 2020-02-09 | can now pick up and drop items | troido |
| 2020-02-09 | removed clearcontrols | troido |
| 2020-02-09 | cleanup/rename makefloor to registernew | troido |
| 2020-02-08 | don't rebuild the ground each step | troido |
| 2020-02-03 | merged Draw into View; renamed Position to Pos | troido |
| 2020-02-03 | refactored systems in their own file each | troido |
