| Age | Commit message (Expand) | Author |
|---|---|---|
| 2020-09-22 | turned some math into if let to decrease indentation | troido |
| 2020-04-04 | draw the room after new entities have been added | troido |
| 2020-04-02 | added flags component, and conditions for building | troido |
| 2020-02-28 | added cooldowns for moving and fighting | troido |
| 2020-02-23 | players can get damage from traps | troido |
| 2020-02-23 | more consistent imports | troido |
| 2020-02-14 | extract the state to save | troido |
| 2020-02-09 | refactoring using cargo clippy | troido |
| 2020-02-09 | ground is now always up-to-date; view doesn't rebuild whole room | troido |
| 2020-02-08 | don't rebuild the ground each step | troido |
| 2020-02-07 | added floors | troido |
| 2020-02-03 | only send changed cells, not the whole field each time | troido |
| 2020-02-03 | now also send playerpos messages | troido |
| 2020-02-03 | merged Draw into View; renamed Position to Pos | troido |
| 2020-02-03 | refactored systems in their own file each | troido |
