index
:
rustifarm.git
main
fork of: https://github.com/jmdejong/rustifarm
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
systems
Age
Commit message (
Collapse
)
Author
2020-03-01
use generics for message components
troido
2020-02-28
added cooldowns for moving and fighting
troido
2020-02-24
added volatile wounds
troido
2020-02-24
healing works now too, the first time based system
troido
2020-02-23
don't draw removed entities
troido
2020-02-23
players can now attack other objects
troido
2020-02-23
players can get damage from traps
troido
2020-02-23
entities can be attacked
troido
2020-02-23
more consistent imports
troido
2020-02-23
rooms have named locations to be used by portals
troido
2020-02-22
it is now possible to use items
troido
2020-02-22
can now pick up specific object from ground
troido
2020-02-21
only send minimal data to the player
troido
2020-02-21
sprites are not strings anymore
troido
2020-02-21
used rank in taking objects
troido
2020-02-21
players can now go to different rooms
troido
2020-02-21
create World for multiroom support
troido
2020-02-18
refactored with cargo clippy
troido
2020-02-18
Players are now saved/loaded too
troido
2020-02-16
added playerid to avoid stringly typing
troido
2020-02-14
improved the default map a bit
troido
2020-02-14
extract the state to save
troido
2020-02-11
health is now also shown (but never changed)
troido
2020-02-11
inventory is now shown
troido
2020-02-10
inventories have capacity
troido
2020-02-09
refactoring using cargo clippy
troido
2020-02-09
can now pick up and drop items
troido
2020-02-09
Revert "no templates in the world; only pre-entities"
troido
This reverts commit b56add981c2f520789b97d1ee6f71dae41e8c900.
2020-02-09
removed clearcontrols
troido
2020-02-09
cleanup/rename makefloor to registernew
troido
2020-02-09
ground is now always up-to-date; view doesn't rebuild whole room
troido
2020-02-08
no templates in the world; only pre-entities
troido
2020-02-08
don't rebuild the ground each step
troido
2020-02-07
added floors
troido
2020-02-07
spawn is also loaded from room template
troido
2020-02-07
can now load maps in the same format as the python version
troido
2020-02-07
added roomtemplate
troido
2020-02-07
all entity construction now uses new templates
troido
2020-02-07
named stuff properly; added encyclopedia and template
troido
2020-02-04
changed all indentation to tabs
troido
2020-02-03
removed more unwraps and expects
troido
2020-02-03
also send a change when a visibility has changes
troido
2020-02-03
only send changed cells, not the whole field each time
troido
2020-02-03
now also send playerpos messages
troido
2020-02-03
merged Draw into View; renamed Position to Pos
troido
2020-02-03
refactored systems in their own file each
troido
[prev]