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Author
2020-04-10
send out notifications when fighting
troido
2020-04-09
change interaction is now a combination of harvest and loot
troido
2020-04-09
stricter about what to print
troido
2020-04-09
properly substitute items
troido
2020-04-09
encyclopedia can substitute names
troido
2020-04-09
accept python server save files
troido
2020-04-08
load python room format
troido
2020-04-08
don't ignore loading errors anymore
troido
2020-04-08
fix mismatching name
troido
2020-04-08
reject player if the savefile player id does not match actual player id
troido
2020-04-08
rooms now share the same default dispatcher
troido
2020-04-07
removed view_dispatcher; just call those systems manually
troido
2020-04-07
also send whether inventory item is equipped
troido
2020-04-06
minor refactoring with cargo clippy
troido
2020-04-06
improved error handling
troido
2020-04-06
shortcut or defining some entities like crops
troido
2020-04-06
made parseerrors their own thing
troido
2020-04-05
trading now works
troido
2020-04-05
items are now mostly replaced by itemids, with a mapping to the item in the e...
troido
2020-04-05
interactions can have an argument
troido
2020-04-04
draw the room after new entities have been added
troido
2020-04-04
listen to sounds in the world
troido
2020-04-03
private rooms work!
troido
2020-04-03
fix tests
troido
2020-04-03
process assemblage shortcuts before processing components
troido
2020-04-03
aerr! has formatting functionality; better errors; radishses -> radishes
troido
2020-04-03
added command line options
troido
2020-04-03
load servers from string adressesw
troido
2020-04-03
also replace lootlist parameter with list
troido
2020-04-03
allow lists as parameter types, sacrificing some type safety for expressability
troido
2020-04-02
built doors
troido
2020-04-02
short value for flags; radish plants now have occupied flag
troido
2020-04-02
added flags component, and conditions for building
troido
2020-04-01
fixed broken tests
troido
2020-04-01
room unloading works now
troido
2020-04-01
removed Sometime parameter
troido
2020-04-01
growing should theoretically work after room unloading
troido
2020-04-01
better time handling for growing plants
troido
2020-03-09
can now include variables (like health) in serialisation
troido
2020-03-06
saved a few characters in componentwrapper definition but at macro cost
troido
2020-03-06
shortcut for defining items
troido
2020-03-05
equipment is saved
troido
2020-03-05
print any failures in room loading to stdout
troido
2020-03-05
longer temp filename
troido
2020-03-05
write files to a tempfile first
troido
2020-03-05
removed code duplication from save_players
troido
2020-03-05
don't equip 2 objects in the same slot
troido
2020-03-05
equipment is now a part of the inventory
troido
2020-03-05
new componentparameters to get own template and name
troido
2020-03-05
equipent now kinda works
troido
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