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AgeCommit message (Expand)Author
2020-03-03updated todotroido
2020-03-03backup actions if room is unloadabletroido
2020-03-03moved default encyclopedia to data filetroido
2020-03-03factions now worktroido
2020-03-03randomise attack damagetroido
2020-03-03implemented autoretaliatetroido
2020-03-03monsters tend to stay around their hometroido
2020-03-03parameters now built with macrotroido
2020-03-03dummies respawn too; fixed problems with respawn delaytroido
2020-03-03updated teststroido
2020-03-03made items on ground into spawnerstroido
2020-03-03added spawners an not-saved assemblages/templatestroido
2020-03-02don't cache messages between reconnectingtroido
2020-03-02added purgatorytroido
2020-03-02added monster aitroido
2020-03-02implemented autofighttroido
2020-03-01only attack one target at a timetroido
2020-03-01use generics for message componentstroido
2020-02-28more specific types!troido
2020-02-28save world on SIGTERM and SIGINTtroido
2020-02-28make player movabletroido
2020-02-28added cooldowns for moving and fightingtroido
2020-02-24added volatile woundstroido
2020-02-24run an update before loading an outdated roomtroido
2020-02-24healing works now too, the first time based systemtroido
2020-02-23don't draw removed entitiestroido
2020-02-23players can now attack other objectstroido
2020-02-23players can get damage from trapstroido
2020-02-23entities can be attackedtroido
2020-02-23removed ToJson traittroido
2020-02-23more consistent importstroido
2020-02-23rooms have named locations to be used by portalstroido
2020-02-22it is now possible to use itemstroido
2020-02-22items now have an action enumtroido
2020-02-22can now pick up specific object from groundtroido
2020-02-21only send minimal data to the playertroido
2020-02-21visible component now also has a nametroido
2020-02-21remove forgoten file 'load.rs'troido
2020-02-21sprites are not strings anymoretroido
2020-02-21used rank in taking objectstroido
2020-02-21make cargo manifest dir only default directory for contenttroido
2020-02-21players can now go to different roomstroido
2020-02-21wrote world code for migrating playerstroido
2020-02-21create World for multiroom supporttroido
2020-02-20load room template from filetroido
2020-02-18refactored with cargo clippytroido
2020-02-18refactoring: roomid is now a type, not string anymoretroido
2020-02-18Players are now saved/loaded tootroido
2020-02-17persistently save the room statetroido
2020-02-17added trait for interacting with persistent storage; tried to make Results ea...troido