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AgeCommit message (Expand)Author
2020-02-28save world on SIGTERM and SIGINTtroido
2020-02-28make player movabletroido
2020-02-28added cooldowns for moving and fightingtroido
2020-02-24added volatile woundstroido
2020-02-24run an update before loading an outdated roomtroido
2020-02-24healing works now too, the first time based systemtroido
2020-02-23don't draw removed entitiestroido
2020-02-23players can now attack other objectstroido
2020-02-23players can get damage from trapstroido
2020-02-23entities can be attackedtroido
2020-02-23removed ToJson traittroido
2020-02-23more consistent importstroido
2020-02-23rooms have named locations to be used by portalstroido
2020-02-22it is now possible to use itemstroido
2020-02-22items now have an action enumtroido
2020-02-22can now pick up specific object from groundtroido
2020-02-21only send minimal data to the playertroido
2020-02-21visible component now also has a nametroido
2020-02-21remove forgoten file 'load.rs'troido
2020-02-21sprites are not strings anymoretroido
2020-02-21used rank in taking objectstroido
2020-02-21make cargo manifest dir only default directory for contenttroido
2020-02-21players can now go to different roomstroido
2020-02-21wrote world code for migrating playerstroido
2020-02-21create World for multiroom supporttroido
2020-02-20load room template from filetroido
2020-02-18refactored with cargo clippytroido
2020-02-18refactoring: roomid is now a type, not string anymoretroido
2020-02-18Players are now saved/loaded tootroido
2020-02-17persistently save the room statetroido
2020-02-17added trait for interacting with persistent storage; tried to make Results ea...troido
2020-02-16add forgotten playerstate filetroido
2020-02-16added playerid to avoid stringly typingtroido
2020-02-14moved default encyclopedia to its own filetroido
2020-02-14improved the default map a bittroido
2020-02-14extract the state to savetroido
2020-02-11shortcut for defining visiblestroido
2020-02-11health is now also shown (but never changed)troido
2020-02-11inventory is now showntroido
2020-02-10inventories have capacitytroido
2020-02-09refactoring using cargo clippytroido
2020-02-09can now pick up and drop itemstroido
2020-02-09Revert "no templates in the world; only pre-entities"troido
2020-02-09componentwrapper parameters are now directly usable in creation macro expansiontroido
2020-02-09removed clearcontrolstroido
2020-02-09cleanup/rename makefloor to registernewtroido
2020-02-09ground is now always up-to-date; view doesn't rebuild whole roomtroido
2020-02-08no templates in the world; only pre-entitiestroido
2020-02-08don't rebuild the ground each steptroido
2020-02-08new macro DSL for making component wrapperstroido