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Author
2020-03-04
useitem now actually respects rank
troido
2020-03-04
implemented growth
troido
2020-03-04
added loot/harvest
troido
2020-03-04
interacting now works
troido
2020-03-04
implemented concat in entity language in order to build letters
troido
2020-03-03
updated todo
troido
2020-03-03
backup actions if room is unloadable
troido
2020-03-03
moved default encyclopedia to data file
troido
2020-03-03
factions now work
troido
2020-03-03
randomise attack damage
troido
2020-03-03
implemented autoretaliate
troido
2020-03-03
monsters tend to stay around their home
troido
2020-03-03
parameters now built with macro
troido
2020-03-03
dummies respawn too; fixed problems with respawn delay
troido
2020-03-03
updated tests
troido
2020-03-03
made items on ground into spawners
troido
2020-03-03
added spawners an not-saved assemblages/templates
troido
2020-03-02
don't cache messages between reconnecting
troido
2020-03-02
added purgatory
troido
2020-03-02
added monster ai
troido
2020-03-02
implemented autofight
troido
2020-03-01
only attack one target at a time
troido
2020-03-01
use generics for message components
troido
2020-02-28
more specific types!
troido
2020-02-28
save world on SIGTERM and SIGINT
troido
2020-02-28
make player movable
troido
2020-02-28
added cooldowns for moving and fighting
troido
2020-02-24
added volatile wounds
troido
2020-02-24
run an update before loading an outdated room
troido
2020-02-24
healing works now too, the first time based system
troido
2020-02-23
don't draw removed entities
troido
2020-02-23
players can now attack other objects
troido
2020-02-23
players can get damage from traps
troido
2020-02-23
entities can be attacked
troido
2020-02-23
removed ToJson trait
troido
2020-02-23
more consistent imports
troido
2020-02-23
rooms have named locations to be used by portals
troido
2020-02-22
it is now possible to use items
troido
2020-02-22
items now have an action enum
troido
2020-02-22
can now pick up specific object from ground
troido
2020-02-21
only send minimal data to the player
troido
2020-02-21
visible component now also has a name
troido
2020-02-21
remove forgoten file 'load.rs'
troido
2020-02-21
sprites are not strings anymore
troido
2020-02-21
used rank in taking objects
troido
2020-02-21
make cargo manifest dir only default directory for content
troido
2020-02-21
players can now go to different rooms
troido
2020-02-21
wrote world code for migrating players
troido
2020-02-21
create World for multiroom support
troido
2020-02-20
load room template from file
troido
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