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2020-05-12removed 'substitute' part of encyclopediatroido
2020-04-24server-side hashing now uses a salttroido
2020-04-23hash the password server-side tootroido
2020-04-23added option to join the server without joining the game (just for the chat)troido
2020-04-23tell users when they use a guest account and inform them about server admintroido
2020-04-23better default adressestroido
2020-04-23accept authentication messages, and validate registrationstroido
2020-04-22give more information with sound messagestroido
2020-04-21added options notificationtroido
2020-04-21use own strip_prefix function for interaction argumentstroido
2020-04-21improved message parsing. Use Result instead of InvalidMessagetroido
2020-04-21left out Option::flatten() for rust 1.38 compatibilitytroido
2020-04-20added com cfg macros for detecting linux and bsdtroido
2020-04-20stop hardcoding default room and encyclopediatroido
2020-04-17roomtemplate can handle fields that don't match the given sizetroido
2020-04-17better error handling when a player can't enter a roomtroido
2020-04-17drop loot a step after dyingtroido
2020-04-17added Mine interactiontroido
2020-04-16don't spread stones dropped from destroyed wallstroido
2020-04-16add visit whitelist to homeportal, save and dedup its data even though it is ↵troido
loaded from template
2020-04-15visit other playerstroido
2020-04-14only allow letters, numbers and connector punctuation in usernamestroido
2020-04-13using an equipped item unequips ittroido
2020-04-13don't spawn immediately after each othertroido
2020-04-13pick random adjacent positions for loottroido
2020-04-13if position is blocked, loot drops in adjacent positionstroido
2020-04-13added if conditions in assemblagestroido
2020-04-13checking for specific messages is easier because of TriggerBox::has_messagetroido
2020-04-13spawners now also use timer component and triggerstroido
2020-04-13renamed grow to timertroido
2020-04-13volate replaced by growtroido
2020-04-13now use TimeOffset instead of OwnTimetroido
2020-04-13grow is now also using build trigger/componenttroido
2020-04-13doors now use new Build component instead of Loottroido
2020-04-13replaced harvest interaction with choosable triggertroido
2020-04-12replaced Dead component with trigger messagestroido
2020-04-12removed mortal componenttroido
2020-04-10send out notifications when fightingtroido
2020-04-09change interaction is now a combination of harvest and loottroido
2020-04-09stricter about what to printtroido
2020-04-09properly substitute itemstroido
2020-04-09encyclopedia can substitute namestroido
2020-04-09accept python server save filestroido
2020-04-08load python room formattroido
2020-04-08don't ignore loading errors anymoretroido
2020-04-08fix mismatching nametroido
2020-04-08reject player if the savefile player id does not match actual player idtroido
2020-04-08rooms now share the same default dispatchertroido
2020-04-07removed view_dispatcher; just call those systems manuallytroido
2020-04-07also send whether inventory item is equippedtroido