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{
	"assemblages": {
		"wall": {
			"components": ["Blocking"],
			"sprite": "wall",
			"height": 2
		},
		"rock": {
			"components": ["Blocking"],
			"sprite": "rock",
			"height": 10
		},
		"tree": {
			"components": ["Blocking"],
			"sprite": "tree",
			"height": 3
		},
		"fence": {
			"components": ["Blocking"],
			"sprite": "fence",
			"height": 1
		},
		"grass": {
			"components": [
				["Visible", {
					"sprite": ["random", [
						["string", "grass1"],
						["string", "grass2"],
						["string", "grass3"],
						["string", "grass1"],
						["string", "grass2"],
						["string", "grass3"],
						["string", "ground"]
					]],
					"height": ["float", 0.1],
					"name": ["string", "grass"]
				}],
				"Floor"
			]
		},
		"greengrass": {
			"components": [
				["Visible", {
					"sprite": ["random", [
						["string", "grass1"],
						["string", "grass2"],
						["string", "grass3"]
					]],
					"height": ["float", 0.1],
					"name": ["string", "grass"]
				}],
				"Floor"
			]
		},
		"ground": {
			"components": ["Floor"],
			"sprite": "ground",
			"height": 0.1
		},
		"floor": {
			"components": ["Floor"],
			"sprite": "floor",
			"height": 0.1
		},
		"bridge": {
			"components": [
				"Floor"
			],
			"sprite": "bridge",
			"height": 0.1
		},
		"water": {
			"components": [],
			"sprite": "water",
			"height": 0.1
		},
		"pebble": {
			"components": [
				["Item", {
					"ent": ["self", null],
					"name": ["string", "pebble"],
					"action": ["action", ["none", null]]
				}]
			],
			"sprite": "pebble",
			"height": 0.3
		},
		"stone": {
			"item": ["build", "builtwall"],
			"sprite": "stone",
			"height": 0.4
		},
		"player": {
			"arguments": [["name", "string"]],
			"components": [
				["Visible", {
					"sprite": ["string", "player"],
					"height": ["float", 1.0],
					"name": ["arg", "name"]
				}],
				["Player", {
					"name": ["arg", "name"]
				}],
				["Inventory", {"capacity": ["int", 3]}],
				["Health", {"health": ["int", 9], "maxhealth": ["int", 10]}]
			]
		},
		"portal": {
			"arguments": [["destination", "string"], ["dest_pos", "string", ""]],
			"components": [
				["RoomExit", {"destination": ["arg", "destination"], "dest_pos": ["arg", "dest_pos"]}],
				"Floor"
			]
		},
		"builtwall": {
			"arguments": [["health", "int", 100]],
			"components": [
				"Blocking",
				["Health", {"health": ["arg", "health"], "maxhealth": ["int", 100]}],
				"Mortal"
			],
			"sprite": "wall",
			"height": 2,
			"extract": {"health": ["Health", "health"]}
		},
		"spiketrap": {
			"components": [["Trap", {"damage": ["int", 8]}]],
			"sprite": "spikes",
			"height": 0.8
		},
		"dummy": {
			"arguments": [["health", "int", 20]],
			"sprite": "dummy",
			"height": 1,
			"components": [
				["Health", {"health": ["arg", "health"], "maxhealth": ["int", 20]}],
				"Mortal"
			]
		},
		"wound": {
			"sprite": "wound",
			"height": 0.25,
			"components": [["Volatile", {"delay": ["int", 4]}]],
			"save": false
		},
		"rat": {
			"sprite": "rat",
			"height": 1,
			"components": [
				["MonsterAI", {
					"view_distance": ["int", 3],
					"move_chance": ["float", 0.08],
					"homesickness": ["float", 0.1]
				}],
				["Health", {"health": ["int", 8], "maxhealth": ["int", 8]}],
				["Fighter", {"damage": ["int", 2], "cooldown": ["int", 6]}],
				["Movable", {"cooldown": ["int", 3]}],
				"Mortal",
				["Faction", {"faction": ["string", "evil"]}]
			]
		},
		"spawner": {
			"arguments": [["template", "template"], ["amount", "int", 1], ["delay", "int", 0], ["clan", "string", ""], ["initial_spawn", "bool", true]],
			"components": [
				["Spawner", {
					"template": ["arg", "template"],
					"amount": ["arg", "amount"],
					"delay": ["arg", "delay"],
					"clan": ["arg", "clan"],
					"initial_spawn": ["arg", "initial_spawn"]
				}]
			]
		},
		"letter": {
			"arguments": [["char", "string"]],
			"components": [["Visible", {
				"name": ["concat", [["string", "letter_"], ["arg", "char"]]],
				"sprite": ["concat", [["string", "emptyletter-"], ["arg", "char"]]],
				"height": ["float", 1.0]
			}]]
		},
		"radishplant": {
			"sprite": "smallplant",
			"name": "radishplant",
			"height": 0.5,
			"components": [
				["Interactable", {"action": ["string", "harvest"]}],
				"Mortal",
				["Loot", {"loot": ["lootlist", [["radishseed", 0.92], ["radishseed", 0.20], ["radishes", 0.8], ["radishes", 0.4]]]}]
			]
		},
		"radishseed": {
			"sprite": "seed",
			"height": 0.2,
			"name": "radishseed",
			"item": ["build", "plantedradishseed"]
		},
		"plantedradishseed": {
			"arguments": [["target_time", "int", 0]],
			"sprite": "seed",
			"height": 0.05,
			"name": "seed",
			"components": [
				["Grow", {
					"delay": ["int", 600],
					"target_time": ["arg", "target_time"],
					"into": ["template", "radishseedling"]
				}]
			],
			"extract": {
				"target_time": ["Grow", "target_time"]
			}
		},
		"radishseedling": {
			"arguments": [["target_time", "int", 0]],
			"sprite": "seedling",
			"height": 0.05,
			"name": "seedling",
			"components": [
				["Grow", {
					"delay": ["int", 600],
					"target_time": ["arg", "target_time"],
					"into": ["template", "radishplant"]
				}]
			],
			"extract": {
				"target_time": ["Grow", "target_time"]
			}
		},
		"radishes": {
			"sprite": "food",
			"height": 0.3,
			"name": "radishes",
			"item": ["eat", 3]
		},
		"sword": {
			"sprite": "sword",
			"height": 0.5,
			"item": ["equip", {
				"slot": "hand",
				"stats": {"strength": 50}
			}]
		}
	}
}