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use std::collections::HashMap;
use specs::{Builder, EntityBuilder};
use crate::components::{Visible, Blocking, Player};
use crate::hashmap;
use crate::parameter::{Parameter, ParameterType};
#[derive(Clone)]
pub enum ComponentWrapper{
Visible(Visible),
Blocking(Blocking),
Player(Player)
}
impl ComponentWrapper {
pub fn build<'a>(&self, builder: EntityBuilder<'a>) -> EntityBuilder<'a> {
match self.clone() {
Self::Visible(c) => builder.with(c),
Self::Blocking(c) => builder.with(c),
Self::Player(c) => builder.with(c)
}
}
pub fn load_component(comptype: ComponentType, mut parameters: HashMap<&str, Parameter>) -> Option<Self> {
match comptype {
ComponentType::Visible => Some(Self::Visible(Visible{
sprite: parameters.remove("sprite")?.as_str()?.to_string(),
height: parameters.remove("height")?.as_f64()?
})),
ComponentType::Blocking => Some(Self::Blocking(Blocking)),
ComponentType::Player => Some(Self::Player(Player::new(
parameters.remove("name")?.as_str()?.to_string()
)))
}
}
}
#[derive(Debug, PartialEq, Eq, Clone, Copy)]
pub enum ComponentType {
Visible,
Blocking,
Player
}
impl ComponentType {
pub fn from_str(typename: &str) -> Option<ComponentType>{
match typename {
"Visible" => Some(ComponentType::Visible),
"Blocking" => Some(ComponentType::Blocking),
"Player" => Some(ComponentType::Player),
_ => None
}
}
pub fn parameters(&self) -> HashMap<&str, ParameterType> {
match self {
ComponentType::Visible => hashmap!("sprite" => ParameterType::String, "height" => ParameterType::Float),
ComponentType::Blocking => HashMap::new(),
ComponentType::Player => hashmap!("name" => ParameterType::String)
}
}
}
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