1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
|
use specs::{
ReadStorage,
WriteStorage,
Write,
Entities,
System,
Join
};
use crate::components::{Controller, Player};
use crate::resources::{Input};
pub struct ControlInput;
impl <'a> System<'a> for ControlInput {
type SystemData = (
Entities<'a>,
Write<'a, Input>,
WriteStorage<'a, Controller>,
ReadStorage<'a, Player>
);
fn run(&mut self, (entities, mut input, mut controllers, players): Self::SystemData) {
controllers.clear();
for (player, entity) in (&players, &entities).join() {
if let Some(control) = input.actions.get(&player.id){
let _ = controllers.insert(entity, Controller(control.clone()));
}
}
input.actions.clear();
}
}
|