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mod controlinput;
mod registernew;
mod moving;
mod view;
mod remove;
mod create;
mod take;
mod migrate;
mod useitem;
mod attacking;
mod trapping;
mod fight;
mod heal;
mod updatecooldowns;
mod controlai;
mod die;
mod spawn;
mod interact;
mod droploot;
mod timeout;
mod clear;
mod building;
mod deduplicate;

pub use self::{
	controlinput::ControlInput,
	registernew::RegisterNew,
	moving::Move,
	view::View,
	remove::Remove,
	create::Create,
	take::Take,
	migrate::Migrate,
	useitem::Use,
	attacking::Attacking,
	trapping::Trapping,
	fight::Fight,
	heal::Heal,
	updatecooldowns::UpdateCooldowns,
	controlai::ControlAI,
	die::Die,
	spawn::Spawn,
	interact::Interact,
	droploot::DropLoot,
	timeout::Timeout,
	clear::Clear,
	building::Building,
	deduplicate::Deduplicate
};