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use std::collections::HashMap;
use specs::{
WriteStorage,
ReadStorage,
Write,
Read,
System,
Join
};
use crate::{
components::{
Position,
Spawner,
Clan,
Home
},
resources::{NewEntities, Time},
componentwrapper::ComponentWrapper
};
pub struct Spawn;
impl <'a> System<'a> for Spawn {
type SystemData = (
ReadStorage<'a, Position>,
Write<'a, NewEntities>,
WriteStorage<'a, Spawner>,
ReadStorage<'a, Clan>,
Read<'a, Time>
);
fn run(&mut self, (positions, mut new, mut spawners, clans, time): Self::SystemData) {
let mut clan_nums: HashMap<&Clan, usize> = HashMap::new();
for clan in (&clans).join() {
let n: usize = *clan_nums.entry(clan).or_insert(0);
clan_nums.insert(clan, n+1);
}
for (spawner, position) in (&mut spawners, &positions).join() {
if *clan_nums.get(&spawner.clan).unwrap_or(&0) < spawner.amount {
if let Some(last_spawn) = spawner.last_spawn {
if time.time > last_spawn + spawner.delay {
spawner.last_spawn = None;
match new.encyclopedia.construct(&spawner.template) {
Ok(mut preent) => {
preent.push(ComponentWrapper::Clan(spawner.clan.clone()));
preent.push(ComponentWrapper::Home(Home{home: position.pos}));
new.to_build.push((position.pos, preent));
}
Err(err) => {println!("Error: can not spawn entity from spawner: {}", err);}
}
}
} else {
spawner.last_spawn = Some(time.time)
}
}
}
}
}
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