diff options
author | Adam <Adam@anope.org> | 2017-10-12 19:27:51 -0400 |
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committer | Adam <Adam@anope.org> | 2017-10-12 19:27:51 -0400 |
commit | 2963fc0a1d3d026e10115fffa397465b49aab706 (patch) | |
tree | 7fe19fc70a470228105debb4f7cbfbef623a1475 /modules/protocol/unreal4.cpp | |
parent | 5d309d46e1d9980f36a5775ffdc65185685c4e81 (diff) |
unreal4: send modes in sjoin
Diffstat (limited to 'modules/protocol/unreal4.cpp')
-rw-r--r-- | modules/protocol/unreal4.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/modules/protocol/unreal4.cpp b/modules/protocol/unreal4.cpp index 2da54bac9..545d1c5a2 100644 --- a/modules/protocol/unreal4.cpp +++ b/modules/protocol/unreal4.cpp @@ -158,7 +158,8 @@ class UnrealIRCdProto : public IRCDProto /* JOIN */ void SendJoin(User *user, Channel *c, const ChannelStatus *status) anope_override { - UplinkSocket::Message(Me) << "SJOIN " << c->creation_time << " " << c->name << " :" << user->GetUID(); + UplinkSocket::Message(Me) << "SJOIN " << c->creation_time << " " << c->name + << " +" << c->GetModes(true, true) << " :" << user->GetUID(); if (status) { /* First save the channel status incase uc->Status == status */ |