diff options
author | Adam <Adam@Anope.org> | 2010-05-25 00:57:25 -0500 |
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committer | Adam <Adam@anope.org> | 2010-06-18 21:04:07 -0400 |
commit | 4a2b9ebcf38d6c0a2860b966421b3af125438488 (patch) | |
tree | e4af4e59fd29352138db0fb0ff614d50233850b8 /src/protocol/unreal32.cpp | |
parent | 2fba686904e6f78ebab35df171c5757afeebf05d (diff) |
Renamed all of source files from .c to .cpp
Diffstat (limited to 'src/protocol/unreal32.cpp')
-rw-r--r-- | src/protocol/unreal32.cpp | 1347 |
1 files changed, 1347 insertions, 0 deletions
diff --git a/src/protocol/unreal32.cpp b/src/protocol/unreal32.cpp new file mode 100644 index 000000000..4d90e6bcf --- /dev/null +++ b/src/protocol/unreal32.cpp @@ -0,0 +1,1347 @@ +/* Unreal IRCD 3.2.x functions + * + * (C) 2003-2010 Anope Team + * Contact us at team@anope.org + * + * Please read COPYING and README for further details. + * + * Based on the original code of Epona by Lara. + * Based on the original code of Services by Andy Church. + * + * + */ + +/*************************************************************************/ + +#include "services.h" +#include "modules.h" + +IRCDVar myIrcd[] = { + {"UnrealIRCd 3.2.x", /* ircd name */ + "+Soi", /* Modes used by pseudoclients */ + 5, /* Chan Max Symbols */ + "+ao", /* Channel Umode used by Botserv bots */ + 1, /* SVSNICK */ + 1, /* Vhost */ + 1, /* Supports SNlines */ + 1, /* Supports SQlines */ + 1, /* Supports SZlines */ + 3, /* Number of server args */ + 0, /* Join 2 Set */ + 0, /* Join 2 Message */ + 1, /* TS Topic Forward */ + 0, /* TS Topci Backward */ + 0, /* Chan SQlines */ + 0, /* Quit on Kill */ + 1, /* SVSMODE unban */ + 1, /* Reverse */ + 1, /* vidents */ + 1, /* svshold */ + 1, /* time stamp on mode */ + 1, /* NICKIP */ + 1, /* O:LINE */ + 1, /* UMODE */ + 1, /* VHOST ON NICK */ + 1, /* Change RealName */ + 1, /* No Knock requires +i */ + 1, /* We support Unreal TOKENS */ + 1, /* TIME STAMPS are BASE64 */ + 1, /* Can remove User Channel Modes with SVSMODE */ + 0, /* Sglines are not enforced until user reconnects */ + 0, /* ts6 */ + 0, /* p10 */ + 0, /* CIDR channelbans */ + "$", /* TLD Prefix for Global */ + 12, /* Max number of modes we can send per line */ + } + , + {NULL} +}; + +/* svswatch + * parv[0] - sender + * parv[1] - target nick + * parv[2] - parameters + */ +void unreal_cmd_svswatch(const char *sender, const char *nick, const char *parm) +{ + send_cmd(sender, "Bw %s :%s", nick, parm); +} + +void unreal_cmd_netinfo(int ac, const char **av) +{ + send_cmd(NULL, "AO %ld %ld %d %s 0 0 0 :%s", static_cast<long>(maxusercnt), static_cast<long>(time(NULL)), atoi(av[2]), av[3], av[7]); +} +/* PROTOCTL */ +/* + NICKv2 = Nick Version 2 + VHP = Sends hidden host + UMODE2 = sends UMODE2 on user modes + NICKIP = Sends IP on NICK + TOKEN = Use tokens to talk + SJ3 = Supports SJOIN + NOQUIT = No Quit + TKLEXT = Extended TKL we don't use it but best to have it + SJB64 = Base64 encoded time stamps + VL = Version Info + NS = Config.Numeric Server + +*/ +void unreal_cmd_capab() +{ + if (Config.Numeric) + { + send_cmd(NULL, "PROTOCTL NICKv2 VHP UMODE2 NICKIP TOKEN SJOIN SJOIN2 SJ3 NOQUIT TKLEXT SJB64 VL"); + } + else + { + send_cmd(NULL, "PROTOCTL NICKv2 VHP UMODE2 NICKIP TOKEN SJOIN SJOIN2 SJ3 NOQUIT TKLEXT SJB64"); + } +} + +/* PASS */ +void unreal_cmd_pass(const char *pass) +{ + send_cmd(NULL, "PASS :%s", pass); +} + +/* CHGHOST */ +void unreal_cmd_chghost(const char *nick, const char *vhost) +{ + if (!nick || !vhost) { + return; + } + send_cmd(Config.ServerName, "AL %s %s", nick, vhost); +} + +/* CHGIDENT */ +void unreal_cmd_chgident(const char *nick, const char *vIdent) +{ + if (!nick || !vIdent) { + return; + } + send_cmd(Config.ServerName, "AZ %s %s", nick, vIdent); +} + + + +class UnrealIRCdProto : public IRCDProto +{ + /* SVSNOOP */ + void SendSVSNOOP(const char *server, int set) + { + send_cmd(NULL, "f %s %s", server, set ? "+" : "-"); + } + + void SendAkillDel(XLine *x) + { + send_cmd(NULL, "BD - G %s %s %s", x->GetUser().c_str(), x->GetHost().c_str(), Config.s_OperServ); + } + + void SendTopic(BotInfo *whosets, Channel *c, const char *whosetit, const char *topic) + { + send_cmd(whosets->nick, ") %s %s %lu :%s", c->name.c_str(), whosetit, static_cast<unsigned long>(c->topic_time), topic); + } + + void SendVhostDel(User *u) + { + BotInfo *bi = HostServ; + u->RemoveMode(bi, UMODE_CLOAK); + u->RemoveMode(bi, UMODE_VHOST); + ModeManager::ProcessModes(); + u->SetMode(bi, UMODE_CLOAK); + ModeManager::ProcessModes(); + } + + void SendAkill(XLine *x) + { + // Calculate the time left before this would expire, capping it at 2 days + time_t timeleft = x->Expires - time(NULL); + if (timeleft > 172800) timeleft = 172800; + send_cmd(NULL, "BD + G %s %s %s %ld %ld :%s", x->GetUser().c_str(), x->GetHost().c_str(), x->By.c_str(), static_cast<long>(time(NULL) + timeleft), static_cast<long>(x->Expires), x->Reason.c_str()); + } + + void SendSVSKillInternal(BotInfo *source, User *user, const char *buf) + { + send_cmd(source ? source->nick : Config.ServerName, "h %s :%s", user->nick.c_str(), buf); + } + + /* + * m_svsmode() added by taz + * parv[0] - sender + * parv[1] - username to change mode for + * parv[2] - modes to change + * parv[3] - Service Stamp (if mode == d) + */ + void SendSVSMode(User *u, int ac, const char **av) + { + if (ac >= 1) { + if (!u || !av[0]) return; + this->SendModeInternal(NULL, u, merge_args(ac, av)); + } + } + + void SendModeInternal(BotInfo *source, Channel *dest, const char *buf) + { + if (!buf) return; + send_cmd(source->nick, "G %s %s", dest->name.c_str(), buf); + } + + void SendModeInternal(BotInfo *bi, User *u, const char *buf) + { + if (!buf) return; + send_cmd(bi ? bi->nick : Config.ServerName, "v %s %s", u->nick.c_str(), buf); + } + + void SendClientIntroduction(const std::string &nick, const std::string &user, const std::string &host, const std::string &real, const char *modes, const std::string &uid) + { + EnforceQlinedNick(nick, Config.ServerName); + send_cmd(NULL, "& %s 1 %ld %s %s %s 0 %s %s%s :%s", nick.c_str(), static_cast<long>(time(NULL)), user.c_str(), host.c_str(), Config.ServerName, modes, host.c_str(), myIrcd->nickip ? " *" : " ", real.c_str()); + } + + void SendKickInternal(BotInfo *source, Channel *chan, User *user, const char *buf) + { + if (buf) send_cmd(source->nick, "H %s %s :%s", chan->name.c_str(), user->nick.c_str(), buf); + else send_cmd(source->nick, "H %s %s", chan->name.c_str(), user->nick.c_str()); + } + + void SendNoticeChanopsInternal(BotInfo *source, Channel *dest, const char *buf) + { + if (!buf) return; + send_cmd(source->nick, "B @%s :%s", dest->name.c_str(), buf); + } + + /* SERVER name hop descript */ + /* Unreal 3.2 actually sends some info about itself in the descript area */ + void SendServer(Server *server) + { + if (Config.Numeric) + send_cmd(NULL, "SERVER %s %d :U0-*-%s %s", server->GetName().c_str(), server->GetHops(), Config.Numeric, server->GetDescription().c_str()); + else + send_cmd(NULL, "SERVER %s %d :%s", server->GetName().c_str(), server->GetHops(), server->GetDescription().c_str()); + } + + /* JOIN */ + void SendJoin(BotInfo *user, const char *channel, time_t chantime) + { + send_cmd(Config.ServerName, "~ !%s %s :%s", base64enc(static_cast<long>(chantime)), channel, user->nick.c_str()); + } + + /* unsqline + */ + void SendSQLineDel(XLine *x) + { + send_cmd(NULL, "d %s", x->Mask.c_str()); + } + + + /* SQLINE */ + /* + ** - Unreal will translate this to TKL for us + ** + */ + void SendSQLine(XLine *x) + { + send_cmd(NULL, "c %s :%s", x->Mask.c_str(), x->Reason.c_str()); + } + + /* + ** svso + ** parv[0] = sender prefix + ** parv[1] = nick + ** parv[2] = options + */ + void SendSVSO(const char *source, const char *nick, const char *flag) + { + if (!source || !nick || !flag) return; + send_cmd(source, "BB %s %s", nick, flag); + } + + /* NICK <newnick> */ + void SendChangeBotNick(BotInfo *oldnick, const char *newnick) + { + if (!oldnick || !newnick) return; + send_cmd(oldnick->nick, "& %s %ld", newnick, static_cast<long>(time(NULL))); + } + + /* Functions that use serval cmd functions */ + + void SendVhost(User *u, const std::string &vIdent, const std::string &vhost) + { + if (!vIdent.empty()) + unreal_cmd_chgident(u->nick.c_str(), vIdent.c_str()); + if (!vhost.empty()) + unreal_cmd_chghost(u->nick.c_str(), vhost.c_str()); + } + + void SendConnect() + { + Me = new Server(NULL, Config.ServerName, 0, Config.ServerDesc, (Config.Numeric ? Config.Numeric : "")); + unreal_cmd_capab(); + unreal_cmd_pass(uplink_server->password); + SendServer(Me); + } + + /* SVSHOLD - set */ + void SendSVSHold(const char *nick) + { + send_cmd(NULL, "BD + Q H %s %s %ld %ld :%s", nick, Config.ServerName, static_cast<long>(time(NULL) + Config.NSReleaseTimeout), + static_cast<long>(time(NULL)), "Being held for registered user"); + } + + /* SVSHOLD - release */ + void SendSVSHoldDel(const char *nick) + { + send_cmd(NULL, "BD - Q * %s %s", nick, Config.ServerName); + } + + /* UNSGLINE */ + /* + * SVSNLINE - :realname mask + */ + void SendSGLineDel(XLine *x) + { + send_cmd(NULL, "BR - :%s", x->Mask.c_str()); + } + + /* UNSZLINE */ + void SendSZLineDel(XLine *x) + { + send_cmd(NULL, "BD - Z * %s %s", x->Mask.c_str(), Config.s_OperServ); + } + + /* SZLINE */ + void SendSZLine(XLine *x) + { + send_cmd(NULL, "BD + Z * %s %s %ld %ld :%s", x->Mask.c_str(), x->By.c_str(), static_cast<long>(time(NULL) + 172800), static_cast<long>(time(NULL)), x->Reason.c_str()); + } + + /* SGLINE */ + /* + * SVSNLINE + reason_where_is_space :realname mask with spaces + */ + void SendSGLine(XLine *x) + { + char edited_reason[BUFSIZE]; + strlcpy(edited_reason, x->Reason.c_str(), BUFSIZE); + strnrepl(edited_reason, BUFSIZE, " ", "_"); + send_cmd(NULL, "BR + %s :%s", edited_reason, x->Mask.c_str()); + } + + /* SVSMODE -b */ + void SendBanDel(Channel *c, const std::string &nick) + { + SendSVSModeChan(c, "-b", nick.empty() ? NULL : nick.c_str()); + } + + + /* SVSMODE channel modes */ + + void SendSVSModeChan(Channel *c, const char *mode, const char *nick) + { + if (nick) send_cmd(Config.ServerName, "n %s %s %s", c->name.c_str(), mode, nick); + else send_cmd(Config.ServerName, "n %s %s", c->name.c_str(), mode); + } + + /* svsjoin + parv[0] - sender + parv[1] - nick to make join + parv[2] - channel to join + parv[3] - (optional) channel key(s) + */ + /* In older Unreal SVSJOIN and SVSNLINE tokens were mixed so SVSJOIN and SVSNLINE are broken + when coming from a none TOKEN'd server + */ + void SendSVSJoin(const char *source, const char *nick, const char *chan, const char *param) + { + if (param) send_cmd(source, "BX %s %s :%s", nick, chan, param); + else send_cmd(source, "BX %s :%s", nick, chan); + } + + /* svspart + parv[0] - sender + parv[1] - nick to make part + parv[2] - channel(s) to part + */ + void SendSVSPart(const char *source, const char *nick, const char *chan) + { + send_cmd(source, "BT %s :%s", nick, chan); + } + + void SendSWhois(const char *source, const char *who, const char *mask) + { + send_cmd(source, "BA %s :%s", who, mask); + } + + void SendEOB() + { + send_cmd(Config.ServerName, "ES"); + } + + /* + 1 = valid nick + 0 = nick is in valid + */ + int IsNickValid(const char *nick) + { + if (!stricmp("ircd", nick) || !stricmp("irc", nick)) + return 0; + return 1; + } + + int IsChannelValid(const char *chan) + { + if (strchr(chan, ':') || *chan != '#') return 0; + return 1; + } + + void SetAutoIdentificationToken(User *u) + { + char svidbuf[15]; + + if (!u->Account()) + return; + + srand(time(NULL)); + snprintf(svidbuf, sizeof(svidbuf), "%d", rand()); + + u->Account()->Shrink("authenticationtoken"); + u->Account()->Extend("authenticationtoken", new ExtensibleItemPointerArray<char>(sstrdup(svidbuf))); + + BotInfo *bi = NickServ; + u->SetMode(bi, UMODE_REGISTERED); + ircdproto->SendMode(bi, u, "+d %s", svidbuf); + } + + void SendUnregisteredNick(User *u) + { + BotInfo *bi = NickServ; + u->RemoveMode(bi, UMODE_REGISTERED); + ircdproto->SendMode(bi, u, "+d 1"); + } + +} ircd_proto; + + + +/* Event: PROTOCTL */ +int anope_event_capab(const char *source, int ac, const char **av) +{ + for (int i = 0; i < ac; ++i) + { + std::string capab = av[i]; + + if (capab.find("CHANMODES") != std::string::npos) + { + std::string modes(capab.begin() + 10, capab.end()); + commasepstream sep(modes); + std::string modebuf; + + sep.GetToken(modebuf); + for (size_t t = 0; t < modebuf.size(); ++t) + { + switch (modebuf[t]) + { + case 'b': + ModeManager::AddChannelMode(new ChannelModeBan('b')); + continue; + case 'e': + ModeManager::AddChannelMode(new ChannelModeExcept('e')); + continue; + case 'I': + ModeManager::AddChannelMode(new ChannelModeInvite('I')); + continue; + default: + ModeManager::AddChannelMode(new ChannelModeList(CMODE_END, "", modebuf[t])); + } + } + + sep.GetToken(modebuf); + for (size_t t = 0; t < modebuf.size(); ++t) + { + switch (modebuf[t]) + { + case 'k': + ModeManager::AddChannelMode(new ChannelModeKey('k')); + continue; + case 'f': + ModeManager::AddChannelMode(new ChannelModeFlood('f')); + continue; + case 'L': + ModeManager::AddChannelMode(new ChannelModeParam(CMODE_REDIRECT, "CMODE_REDIRECT", 'L')); + continue; + default: + ModeManager::AddChannelMode(new ChannelModeParam(CMODE_END, "", modebuf[t])); + } + } + + sep.GetToken(modebuf); + for (size_t t = 0; t < modebuf.size(); ++t) + { + switch (modebuf[t]) + { + case 'l': + ModeManager::AddChannelMode(new ChannelModeParam(CMODE_LIMIT, "CMODE_LIMIT", 'l', true)); + continue; + case 'j': + ModeManager::AddChannelMode(new ChannelModeParam(CMODE_JOINFLOOD, "CMODE_JOINFLOOD", 'j', true)); + continue; + default: + ModeManager::AddChannelMode(new ChannelModeParam(CMODE_END, "", modebuf[t], true)); + } + } + + sep.GetToken(modebuf); + for (size_t t = 0; t < modebuf.size(); ++t) + { + switch (modebuf[t]) + { + case 'p': + ModeManager::AddChannelMode(new ChannelMode(CMODE_PRIVATE, "CMODE_PRIVATE", 'p')); + continue; + case 's': + ModeManager::AddChannelMode(new ChannelMode(CMODE_SECRET, "CMODE_SECRET", 's')); + continue; + case 'm': + ModeManager::AddChannelMode(new ChannelMode(CMODE_MODERATED, "CMODE_MODERATED", 'm')); + continue; + case 'n': + ModeManager::AddChannelMode(new ChannelMode(CMODE_NOEXTERNAL, "CMODE_NOEXTERNAL", 'n')); + continue; + case 't': + ModeManager::AddChannelMode(new ChannelMode(CMODE_TOPIC, "CMODE_TOPIC", 't')); + continue; + case 'i': + ModeManager::AddChannelMode(new ChannelMode(CMODE_INVITE, "CMODE_INVITE", 'i')); + continue; + case 'r': + ModeManager::AddChannelMode(new ChannelModeRegistered('r')); + continue; + case 'R': + ModeManager::AddChannelMode(new ChannelMode(CMODE_REGISTEREDONLY, "CMODE_REGISTEREDONLY", 'R')); + continue; + case 'c': + ModeManager::AddChannelMode(new ChannelMode(CMODE_BLOCKCOLOR, "CMODE_BLOCKCOLOR", 'c')); + continue; + case 'O': + ModeManager::AddChannelMode(new ChannelModeOper('O')); + continue; + case 'A': + ModeManager::AddChannelMode(new ChannelModeAdmin('A')); + continue; + case 'Q': + ModeManager::AddChannelMode(new ChannelMode(CMODE_NOKICK, "CMODE_NOKICK", 'Q')); + continue; + case 'K': + ModeManager::AddChannelMode(new ChannelMode(CMODE_NOKNOCK, "CMODE_NOKNOCK", 'K')); + continue; + case 'V': + ModeManager::AddChannelMode(new ChannelMode(CMODE_NOINVITE, "CMODE_NOINVITE", 'V')); + continue; + case 'C': + ModeManager::AddChannelMode(new ChannelMode(CMODE_NOCTCP, "CMODE_NOCTCP", 'C')); + continue; + case 'u': + ModeManager::AddChannelMode(new ChannelMode(CMODE_AUDITORIUM, "CMODE_AUDITORIUM", 'u')); + continue; + case 'z': + ModeManager::AddChannelMode(new ChannelMode(CMODE_SSL, "CMODE_SSL", 'z')); + continue; + case 'N': + ModeManager::AddChannelMode(new ChannelMode(CMODE_NONICK, "CMODE_NONICK", 'N')); + continue; + case 'S': + ModeManager::AddChannelMode(new ChannelMode(CMODE_STRIPCOLOR, "CMODE_STRIPCOLOR", 'S')); + continue; + case 'M': + ModeManager::AddChannelMode(new ChannelMode(CMODE_REGMODERATED, "CMODE_REGMODERATED", 'M')); + continue; + case 'T': + ModeManager::AddChannelMode(new ChannelMode(CMODE_NONOTICE, "CMODE_NONOTICE", 'T')); + continue; + case 'G': + ModeManager::AddChannelMode(new ChannelMode(CMODE_FILTER, "CMODE_FILTER", 'G')); + continue; + default: + ModeManager::AddChannelMode(new ChannelMode(CMODE_END, "", modebuf[t])); + } + } + } + } + + CapabParse(ac, av); + + return MOD_CONT; +} + +/* Events */ +int anope_event_ping(const char *source, int ac, const char **av) +{ + if (ac < 1) + return MOD_CONT; + ircdproto->SendPong(ac > 1 ? av[1] : Config.ServerName, av[0]); + return MOD_CONT; +} + +/** This is here because: + * + * If we had servers three servers, A, B & C linked like so: A<->B<->C + * If Anope is (linked to) A and B splits from A and then reconnects + * B introduces itself, introduces C, sends EOS for C, introduces Bs clients + * introduces Cs clients, sends EOS for B. This causes all of Cs clients to be introduced + * with their server "not syncing". We now send a PING immediatly when receiving a new server + * and then finish sync once we get a pong back from that server + */ +int anope_event_pong(const char *source, int ac, const char **av) +{ + Server *s = findserver(servlist, source); + if (s && !is_sync(s)) + finish_sync(s, 0); + return MOD_CONT; +} + +/* netinfo + * argv[0] = max global count + * argv[1] = time of end sync + * argv[2] = unreal protocol using (numeric) + * argv[3] = cloak-crc (> u2302) + * argv[4] = free(**) + * argv[5] = free(**) + * argv[6] = free(**) + * argv[7] = ircnet + */ +int anope_event_netinfo(const char *source, int ac, const char **av) +{ + unreal_cmd_netinfo(ac, av); + return MOD_CONT; +} + +int anope_event_436(const char *source, int ac, const char **av) +{ + if (ac < 1) + return MOD_CONT; + + m_nickcoll(av[0]); + return MOD_CONT; +} + +/* +** away +** parv[0] = sender prefix +** parv[1] = away message +*/ +int anope_event_away(const char *source, int ac, const char **av) +{ + if (!source) { + return MOD_CONT; + } + m_away(source, (ac ? av[0] : NULL)); + return MOD_CONT; +} + +/* +** m_topic +** parv[0] = sender prefix +** parv[1] = topic text +** +** For servers using TS: +** parv[0] = sender prefix +** parv[1] = channel name +** parv[2] = topic nickname +** parv[3] = topic time +** parv[4] = topic text +*/ +int anope_event_topic(const char *source, int ac, const char **av) +{ + if (ac != 4) + return MOD_CONT; + do_topic(source, ac, av); + return MOD_CONT; +} + +int anope_event_squit(const char *source, int ac, const char **av) +{ + if (ac != 2) + return MOD_CONT; + do_squit(source, ac, av); + return MOD_CONT; +} + +int anope_event_quit(const char *source, int ac, const char **av) +{ + if (ac != 1) + return MOD_CONT; + do_quit(source, ac, av); + return MOD_CONT; +} + +int anope_event_mode(const char *source, int ac, const char **av) +{ + if (ac < 2) + return MOD_CONT; + + if (*av[0] == '#' || *av[0] == '&') { + do_cmode(source, ac, av); + } else { + do_umode(source, ac, av); + } + return MOD_CONT; +} + +/* This is used to strip the TS from the end of the mode stirng */ +int anope_event_gmode(const char *source, int ac, const char **av) +{ + if (Server::Find(source)) + --ac; + return anope_event_mode(source, ac, av); +} + +/* Unreal sends USER modes with this */ +/* + umode2 + parv[0] - sender + parv[1] - modes to change +*/ +int anope_event_umode2(const char *source, int ac, const char **av) +{ + if (ac < 1) + return MOD_CONT; + + const char *newav[4]; + newav[0] = source; + newav[1] = av[0]; + do_umode(source, ac, newav); + return MOD_CONT; +} + +int anope_event_kill(const char *source, int ac, const char **av) +{ + if (ac != 2) + return MOD_CONT; + + m_kill(av[0], av[1]); + return MOD_CONT; +} + +int anope_event_kick(const char *source, int ac, const char **av) +{ + if (ac != 3) + return MOD_CONT; + do_kick(source, ac, av); + return MOD_CONT; +} + + +int anope_event_join(const char *source, int ac, const char **av) +{ + if (ac != 1) + return MOD_CONT; + do_join(source, ac, av); + return MOD_CONT; +} + +int anope_event_motd(const char *source, int ac, const char **av) +{ + if (!source) { + return MOD_CONT; + } + + m_motd(source); + return MOD_CONT; +} + +int anope_event_setname(const char *source, int ac, const char **av) +{ + User *u; + + if (ac != 1) + return MOD_CONT; + + u = finduser(source); + if (!u) + { + Alog(LOG_DEBUG) << "SETNAME for nonexistent user " << source; + return MOD_CONT; + } + + u->SetRealname(av[0]); + return MOD_CONT; +} + +int anope_event_chgname(const char *source, int ac, const char **av) +{ + User *u; + + if (ac != 2) + return MOD_CONT; + + u = finduser(av[0]); + if (!u) + { + Alog(LOG_DEBUG) << "CHGNAME for nonexistent user " << av[0]; + return MOD_CONT; + } + + u->SetRealname(av[1]); + return MOD_CONT; +} + +int anope_event_setident(const char *source, int ac, const char **av) +{ + User *u; + + if (ac != 1) + return MOD_CONT; + + u = finduser(source); + if (!u) + { + Alog(LOG_DEBUG) << "SETIDENT for nonexistent user " << source; + return MOD_CONT; + } + + u->SetVIdent(av[0]); + return MOD_CONT; +} +int anope_event_chgident(const char *source, int ac, const char **av) +{ + User *u; + + if (ac != 2) + return MOD_CONT; + + u = finduser(av[0]); + if (!u) + { + Alog(LOG_DEBUG) << "CHGIDENT for nonexistent user " << av[0]; + return MOD_CONT; + } + + u->SetVIdent(av[1]); + return MOD_CONT; +} + +int anope_event_sethost(const char *source, int ac, const char **av) +{ + User *u; + + if (ac != 1) + return MOD_CONT; + + u = finduser(source); + if (!u) + { + Alog(LOG_DEBUG) << "SETHOST for nonexistent user " << source; + return MOD_CONT; + } + + /* When a user sets +x we recieve the new host and then the mode change */ + if (u->HasMode(UMODE_CLOAK)) + { + u->SetDisplayedHost(av[0]); + } + else + { + u->SetCloakedHost(av[0]); + } + + return MOD_CONT; +} + +/* +** NICK - new +** source = NULL +** parv[0] = nickname +** parv[1] = hopcount +** parv[2] = timestamp +** parv[3] = username +** parv[4] = hostname +** parv[5] = servername +** if NICK version 1: +** parv[6] = servicestamp +** parv[7] = info +** if NICK version 2: +** parv[6] = servicestamp +** parv[7] = umodes +** parv[8] = virthost, * if none +** parv[9] = info +** if NICKIP: +** parv[9] = ip +** parv[10] = info +** +** NICK - change +** source = oldnick +** parv[0] = new nickname +** parv[1] = hopcount +*/ +/* + do_nick(const char *source, char *nick, char *username, char *host, + char *server, char *realname, time_t ts, + uint32 ip, char *vhost, char *uid) +*/ +int anope_event_nick(const char *source, int ac, const char **av) +{ + User *user; + + if (ac != 2) { + if (ac == 7) { + /* + <codemastr> that was a bug that is now fixed in 3.2.1 + <codemastr> in some instances it would use the non-nickv2 format + <codemastr> it's sent when a nick collision occurs + - so we have to leave it around for now -TSL + */ + do_nick(source, av[0], av[3], av[4], av[5], av[6], + strtoul(av[2], NULL, 10), 0, "*", NULL); + + } else if (ac == 11) { + user = do_nick(source, av[0], av[3], av[4], av[5], av[10], + strtoul(av[2], NULL, 10), ntohl(decode_ip(av[9])), av[8], NULL); + if (user) + { + /* Check to see if the user should be identified because their + * services id matches the one in their nickcore + */ + user->CheckAuthenticationToken(av[6]); + + UserSetInternalModes(user, 1, &av[7]); + } + + } else { + /* NON NICKIP */ + user = do_nick(source, av[0], av[3], av[4], av[5], av[9], + strtoul(av[2], NULL, 10), 0, av[8], + NULL); + if (user) + { + /* Check to see if the user should be identified because their + * services id matches the one in their nickcore + */ + user->CheckAuthenticationToken(av[6]); + + UserSetInternalModes(user, 1, &av[7]); + } + } + } else { + do_nick(source, av[0], NULL, NULL, NULL, NULL, + strtoul(av[1], NULL, 10), 0, NULL, NULL); + } + return MOD_CONT; +} + + +int anope_event_chghost(const char *source, int ac, const char **av) +{ + User *u; + + if (ac != 2) + return MOD_CONT; + + u = finduser(av[0]); + if (!u) + { + Alog(LOG_DEBUG) << "debug: CHGHOST for nonexistent user " << av[0]; + return MOD_CONT; + } + + u->SetDisplayedHost(av[1]); + return MOD_CONT; +} + +/* EVENT: SERVER */ +int anope_event_server(const char *source, int ac, const char **av) +{ + char *desc; + char *vl; + char *upnumeric; + + if (!stricmp(av[1], "1")) { + vl = myStrGetToken(av[2], ' ', 0); + upnumeric = myStrGetToken(vl, '-', 2); + desc = myStrGetTokenRemainder(av[2], ' ', 1); + do_server(source, av[0], atoi(av[1]), desc, upnumeric); + delete [] vl; + delete [] desc; + delete [] upnumeric; + } else { + do_server(source, av[0], atoi(av[1]), av[2], ""); + } + ircdproto->SendPing(Config.ServerName, av[0]); + + return MOD_CONT; +} + +int anope_event_privmsg(const char *source, int ac, const char **av) +{ + if (ac != 2) + return MOD_CONT; + m_privmsg(source, av[0], av[1]); + return MOD_CONT; +} + +int anope_event_part(const char *source, int ac, const char **av) +{ + if (ac < 1 || ac > 2) + return MOD_CONT; + do_part(source, ac, av); + return MOD_CONT; +} + +int anope_event_whois(const char *source, int ac, const char **av) +{ + if (source && ac >= 1) { + m_whois(source, av[0]); + } + return MOD_CONT; +} + + +int anope_event_error(const char *source, int ac, const char **av) +{ + if (av[0]) + { + Alog(LOG_DEBUG) << av[0]; + if(strstr(av[0],"No matching link configuration")!=0) + Alog() << "Error: Your IRCD's link block may not be setup correctly, please check unrealircd.conf"; + } + return MOD_CONT; + +} + +int anope_event_sdesc(const char *source, int ac, const char **av) +{ + Server *s = Server::Find(source ? source : ""); + + if (s) + s->SetDescription(av[0]); + + return MOD_CONT; +} + +int anope_event_sjoin(const char *source, int ac, const char **av) +{ + Channel *c = findchan(av[1]); + time_t ts = base64dects(av[0]); + bool keep_their_modes = true; + bool was_created = false; + + if (!c) + { + c = new Channel(av[1], ts); + was_created = true; + } + /* Our creation time is newer than what the server gave us */ + else if (c->creation_time > ts) + { + c->creation_time = ts; + + /* Remove status from all of our users */ + for (CUserList::iterator it = c->users.begin(); it != c->users.end(); ++it) + { + UserContainer *uc = *it; + + c->RemoveMode(NULL, CMODE_OWNER, uc->user->nick); + c->RemoveMode(NULL, CMODE_PROTECT, uc->user->nick); + c->RemoveMode(NULL, CMODE_OP, uc->user->nick); + c->RemoveMode(NULL, CMODE_HALFOP, uc->user->nick); + c->RemoveMode(NULL, CMODE_VOICE, uc->user->nick); + } + if (c->ci) + { + /* Rejoin the bot to fix the TS */ + if (c->ci->bi) + { + ircdproto->SendPart(c->ci->bi, c, "TS reop"); + bot_join(c->ci); + } + /* Reset mlock */ + check_modes(c); + } + } + /* Their TS is newer than ours, our modes > theirs, unset their modes if need be */ + else + keep_their_modes = false; + + /* Mark the channel as syncing */ + if (was_created) + c->SetFlag(CH_SYNCING); + + /* If we need to keep their modes, and this SJOIN string contains modes */ + if (keep_their_modes && ac >= 4) + { + /* Set the modes internally */ + ChanSetInternalModes(c, ac - 3, av + 2); + } + + spacesepstream sep(av[ac - 1]); + std::string buf; + while (sep.GetToken(buf)) + { + /* Ban */ + if (keep_their_modes && buf[0] == '&') + { + buf.erase(buf.begin()); + ChannelModeList *cml = dynamic_cast<ChannelModeList *>(ModeManager::FindChannelModeByName(CMODE_BAN)); + if (cml->IsValid(buf)) + cml->AddMask(c, buf.c_str()); + } + /* Except */ + else if (keep_their_modes && buf[0] == '"') + { + buf.erase(buf.begin()); + ChannelModeList *cml = dynamic_cast<ChannelModeList *>(ModeManager::FindChannelModeByName(CMODE_EXCEPT)); + + if (cml->IsValid(buf)) + cml->AddMask(c, buf.c_str()); + } + /* Invex */ + else if (keep_their_modes && buf[0] == '\'') + { + buf.erase(buf.begin()); + ChannelModeList *cml = dynamic_cast<ChannelModeList *>(ModeManager::FindChannelModeByName(CMODE_INVITEOVERRIDE)); + + if (cml->IsValid(buf)) + cml->AddMask(c, buf.c_str()); + } + else + { + std::list<ChannelMode *> Status; + Status.clear(); + char ch; + + /* Get prefixes from the nick */ + while ((ch = ModeManager::GetStatusChar(buf[0]))) + { + buf.erase(buf.begin()); + ChannelMode *cm = ModeManager::FindChannelModeByChar(ch); + if (!cm) + { + Alog() << "Recieved unknown mode prefix " << buf[0] << " in SJOIN string"; + continue; + } + + Status.push_back(cm); + } + + User *u = finduser(buf); + if (!u) + { + Alog(LOG_DEBUG) << "SJOIN for nonexistant user " << buf << " on " << c->name; + continue; + } + + EventReturn MOD_RESULT; + FOREACH_RESULT(I_OnPreJoinChannel, OnPreJoinChannel(u, c)); + + /* Add the user to the channel */ + c->JoinUser(u); + + /* Update their status internally on the channel + * This will enforce secureops etc on the user + */ + for (std::list<ChannelMode *>::iterator it = Status.begin(); it != Status.end(); ++it) + { + c->SetModeInternal(*it, buf); + } + + /* Now set whatever modes this user is allowed to have on the channel */ + chan_set_correct_modes(u, c, 1); + + /* Check to see if modules want the user to join, if they do + * check to see if they are allowed to join (CheckKick will kick/ban them) + * Don't trigger OnJoinChannel event then as the user will be destroyed + */ + if (MOD_RESULT != EVENT_STOP && c->ci && c->ci->CheckKick(u)) + continue; + + FOREACH_MOD(I_OnJoinChannel, OnJoinChannel(u, c)); + } + } + + /* Channel is done syncing */ + if (was_created) + { + /* Unset the syncing flag */ + c->UnsetFlag(CH_SYNCING); + + /* If there are users in the channel they are allowed to be, set topic mlock etc. */ + if (!c->users.empty()) + c->Sync(); + /* If there are no users in the channel, there is a ChanServ timer set to part the service bot + * and destroy the channel soon + */ + } + + return MOD_CONT; +} + +void moduleAddIRCDMsgs() +{ + Anope::AddMessage("436", anope_event_436); + Anope::AddMessage("AWAY", anope_event_away); + Anope::AddMessage("6", anope_event_away); + Anope::AddMessage("JOIN", anope_event_join); + Anope::AddMessage("C", anope_event_join); + Anope::AddMessage("KICK", anope_event_kick); + Anope::AddMessage("H", anope_event_kick); + Anope::AddMessage("KILL", anope_event_kill); + Anope::AddMessage(".", anope_event_kill); + Anope::AddMessage("MODE", anope_event_mode); + Anope::AddMessage("G", anope_event_gmode); + Anope::AddMessage("MOTD", anope_event_motd); + Anope::AddMessage("F", anope_event_motd); + Anope::AddMessage("NICK", anope_event_nick); + Anope::AddMessage("&", anope_event_nick); + Anope::AddMessage("PART", anope_event_part); + Anope::AddMessage("D", anope_event_part); + Anope::AddMessage("PING", anope_event_ping); + Anope::AddMessage("8", anope_event_ping); + Anope::AddMessage("PONG", anope_event_pong); + Anope::AddMessage("9", anope_event_pong); + Anope::AddMessage("PRIVMSG", anope_event_privmsg); + Anope::AddMessage("!", anope_event_privmsg); + Anope::AddMessage("QUIT", anope_event_quit); + Anope::AddMessage(",", anope_event_quit); + Anope::AddMessage("SERVER", anope_event_server); + Anope::AddMessage("'", anope_event_server); + Anope::AddMessage("SQUIT", anope_event_squit); + Anope::AddMessage("-", anope_event_squit); + Anope::AddMessage("TOPIC", anope_event_topic); + Anope::AddMessage(")", anope_event_topic); + Anope::AddMessage("SVSMODE", anope_event_mode); + Anope::AddMessage("n", anope_event_mode); + Anope::AddMessage("SVS2MODE", anope_event_mode); + Anope::AddMessage("v", anope_event_mode); + Anope::AddMessage("WHOIS", anope_event_whois); + Anope::AddMessage("#", anope_event_whois); + Anope::AddMessage("PROTOCTL", anope_event_capab); + Anope::AddMessage("_", anope_event_capab); + Anope::AddMessage("CHGHOST", anope_event_chghost); + Anope::AddMessage("AL", anope_event_chghost); + Anope::AddMessage("CHGIDENT", anope_event_chgident); + Anope::AddMessage("AZ", anope_event_chgident); + Anope::AddMessage("CHGNAME", anope_event_chgname); + Anope::AddMessage("BK", anope_event_chgname); + Anope::AddMessage("NETINFO", anope_event_netinfo); + Anope::AddMessage("AO", anope_event_netinfo); + Anope::AddMessage("SETHOST", anope_event_sethost); + Anope::AddMessage("AA", anope_event_sethost); + Anope::AddMessage("SETIDENT", anope_event_setident); + Anope::AddMessage("AD", anope_event_setident); + Anope::AddMessage("SETNAME", anope_event_setname); + Anope::AddMessage("AE", anope_event_setname); + Anope::AddMessage("ERROR", anope_event_error); + Anope::AddMessage("5", anope_event_error); + Anope::AddMessage("UMODE2", anope_event_umode2); + Anope::AddMessage("|", anope_event_umode2); + Anope::AddMessage("SJOIN", anope_event_sjoin); + Anope::AddMessage("~", anope_event_sjoin); + Anope::AddMessage("SDESC", anope_event_sdesc); + Anope::AddMessage("AG", anope_event_sdesc); + + /* The non token version of these is in messages.c */ + Anope::AddMessage("2", m_stats); + Anope::AddMessage(">", m_time); + Anope::AddMessage("+", m_version); +} + +/* Borrowed part of this check from UnrealIRCd */ +bool ChannelModeFlood::IsValid(const std::string &value2) +{ + const char *value = value2.c_str(); + char *dp, *end; + /* NEW +F */ + char xbuf[256], *p, *p2, *x = xbuf + 1; + int v; + if (!value) return 0; + if (*value != ':' && strtoul((*value == '*' ? value + 1 : value), &dp, 10) > 0 && *dp == ':' && *(++dp) && strtoul(dp, &end, 10) > 0 && !*end) return 1; + else { + /* '['<number><1 letter>[optional: '#'+1 letter],[next..]']'':'<number> */ + strlcpy(xbuf, value, sizeof(xbuf)); + p2 = strchr(xbuf + 1, ']'); + if (!p2) return 0; + *p2 = '\0'; + if (*(p2 + 1) != ':') return 0; + for (x = strtok(xbuf + 1, ","); x; x = strtok(NULL, ",")) { + /* <number><1 letter>[optional: '#'+1 letter] */ + p = x; + while (isdigit(*p)) ++p; + if (!*p || !(*p == 'c' || *p == 'j' || *p == 'k' || *p == 'm' || *p == 'n' || *p == 't')) continue; /* continue instead of break for forward compatability. */ + *p = '\0'; + v = atoi(x); + if (v < 1 || v > 999) return 0; + ++p; + } + return 1; + } +} + +static void AddModes() +{ + ModeManager::AddChannelMode(new ChannelModeStatus(CMODE_VOICE, "CMODE_VOICE", 'v', '+')); + ModeManager::AddChannelMode(new ChannelModeStatus(CMODE_HALFOP, "CMODE_HALFOP", 'h', '%')); + ModeManager::AddChannelMode(new ChannelModeStatus(CMODE_OP, "CMODE_OP", 'o', '@')); + /* Unreal sends +q as * and +a as ~ */ + ModeManager::AddChannelMode(new ChannelModeStatus(CMODE_PROTECT, "CMODE_PROTECT", 'a', '~')); + ModeManager::AddChannelMode(new ChannelModeStatus(CMODE_OWNER, "CMODE_OWNER", 'q', '*')); /* Unreal sends +q as * */ + + /* Add user modes */ + ModeManager::AddUserMode(new UserMode(UMODE_SERV_ADMIN, "UMODE_SERV_ADMIN", 'A')); + ModeManager::AddUserMode(new UserMode(UMODE_BOT, "UMODE_BOT", 'B')); + ModeManager::AddUserMode(new UserMode(UMODE_CO_ADMIN, "UMODE_CO_ADMIN", 'C')); + ModeManager::AddUserMode(new UserMode(UMODE_FILTER, "UMODE_FILTER", 'G')); + ModeManager::AddUserMode(new UserMode(UMODE_HIDEOPER, "UMODE_HIDEOPER", 'H')); + ModeManager::AddUserMode(new UserMode(UMODE_NETADMIN, "UMODE_NETADMIN", 'N')); + ModeManager::AddUserMode(new UserMode(UMODE_REGPRIV, "UMODE_REGPRIV", 'R')); + ModeManager::AddUserMode(new UserMode(UMODE_PROTECTED, "UMODE_PROTECTED", 'S')); + ModeManager::AddUserMode(new UserMode(UMODE_NO_CTCP, "UMODE_NO_CTCP", 'T')); + ModeManager::AddUserMode(new UserMode(UMODE_WEBTV, "UMODE_WEBTV", 'V')); + ModeManager::AddUserMode(new UserMode(UMODE_WHOIS, "UMODE_WHOIS", 'W')); + ModeManager::AddUserMode(new UserMode(UMODE_ADMIN, "UMODE_ADMIN", 'a')); + ModeManager::AddUserMode(new UserMode(UMODE_DEAF, "UMODE_DEAF", 'd')); + ModeManager::AddUserMode(new UserMode(UMODE_GLOBOPS, "UMODE_GLOBOPS", 'g')); + ModeManager::AddUserMode(new UserMode(UMODE_HELPOP, "UMODE_HELPOP", 'h')); + ModeManager::AddUserMode(new UserMode(UMODE_INVIS, "UMODE_INVIS", 'i')); + ModeManager::AddUserMode(new UserMode(UMODE_OPER, "UMODE_OPER", 'o')); + ModeManager::AddUserMode(new UserMode(UMODE_PRIV, "UMODE_PRIV", 'p')); + ModeManager::AddUserMode(new UserMode(UMODE_GOD, "UMODE_GOD", 'q')); + ModeManager::AddUserMode(new UserMode(UMODE_REGISTERED, "UMODE_REGISTERED", 'r')); + ModeManager::AddUserMode(new UserMode(UMODE_SNOMASK, "UMODE_SNOMASK", 's')); + ModeManager::AddUserMode(new UserMode(UMODE_VHOST, "UMODE_VHOST", 't')); + ModeManager::AddUserMode(new UserMode(UMODE_WALLOPS, "UMODE_WALLOPS", 'w')); + ModeManager::AddUserMode(new UserMode(UMODE_CLOAK, "UMODE_CLOAK", 'x')); + ModeManager::AddUserMode(new UserMode(UMODE_SSL, "UMODE_SSL", 'z')); +} + +class ProtoUnreal : public Module +{ + public: + ProtoUnreal(const std::string &modname, const std::string &creator) : Module(modname, creator) + { + this->SetAuthor("Anope"); + this->SetVersion(VERSION_STRING); + this->SetType(PROTOCOL); + + pmodule_ircd_version("UnrealIRCd 3.2+"); + pmodule_ircd_var(myIrcd); + pmodule_ircd_useTSMode(0); + + CapabType c[] = { CAPAB_NOQUIT, CAPAB_NICKIP, CAPAB_ZIP, CAPAB_TOKEN, CAPAB_SSJ3, CAPAB_NICK2, CAPAB_VL, CAPAB_TLKEXT, CAPAB_CHANMODE, CAPAB_SJB64, CAPAB_NICKCHARS }; + for (unsigned i = 0; i < 11; ++i) + Capab.SetFlag(c[i]); + + AddModes(); + + pmodule_ircd_proto(&ircd_proto); + moduleAddIRCDMsgs(); + + ModuleManager::Attach(I_OnUserNickChange, this); + } + + void OnUserNickChange(User *u, const std::string &) + { + u->RemoveModeInternal(ModeManager::FindUserModeByName(UMODE_REGISTERED)); + } +}; + +MODULE_INIT(ProtoUnreal) |