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Reported Bugs from Bugzilla: http://bugs.anope.org/
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.- Strange Segfault on expiring nicknames. Almost arbitrary, very hard
   to reproduce.

.- If there is absolutely no activity on your network, Services may delay
   timed events (nick kills, database saving, etc.) until the next message
   comes in from Services' uplink server.

.- Due to the usage of execve() once we SIGHUP from the shell, we can only
   do it once, after that execve() resets our signals.