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-rw-r--r--src/main.rs41
1 files changed, 26 insertions, 15 deletions
diff --git a/src/main.rs b/src/main.rs
index 97283d0..ca2947c 100644
--- a/src/main.rs
+++ b/src/main.rs
@@ -7,13 +7,15 @@ use std::path::Path;
pub mod server;
pub mod gameserver;
pub mod room;
+pub mod util;
+// pub mod controls;
-use self::gameserver::GameServer;
+use self::gameserver::{GameServer, Action};
use self::server::unixserver::UnixServer;
use self::server::tcpserver::TcpServer;
use self::server::Server;
-use json;
+use serde_json;
fn main() {
@@ -33,30 +35,39 @@ fn main() {
let mut room = room::Room::new((32, 32));
loop {
- let _actions = gameserver.update();
+ let actions = gameserver.update();
+ for action in actions {
+ match action {
+ Action::Join(name) => {room.add_player(&name);}
+ Action::Leave(name) => {room.remove_player(&name);}
+ _ => {}
+ }
+ }
room.update();
let (field, mapping) = room.view();
let updatemsg = create_update_message(room.get_size(), field, mapping);
- let _ = gameserver.broadcast_json(updatemsg);
+ gameserver.broadcast(updatemsg.as_str());
sleep(Duration::from_millis(100));
}
}
-fn create_update_message((width, height): (i32, i32), field: Vec<usize>, mapping: Vec<Vec<String>>) -> json::JsonValue {
- let mut updatemsg: json::JsonValue = json::array![
+fn create_update_message((width, height): (i32, i32), field: Vec<usize>, mapping: Vec<Vec<String>>) -> String {
+ let updatemsg= serde_json::json!([
"world",
- json::array![
- json::array![
+ [
+ [
"field",
- json::object!{
- "width" => width,
- "height" => height,
+ {
+ "width": width,
+ "height": height,
+ "field": field,
+ "mapping": mapping
}
]
]
- ];
- updatemsg[1][0][1]["field"] = json::from(field);
- updatemsg[1][0][1]["mapping"] = json::from(mapping);
- updatemsg
+ ]);
+// updatemsg[1][0][1]["field"] = json::from(field);
+// updatemsg[1][0][1]["mapping"] = json::from(mapping);
+ updatemsg.to_string()
}