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AgeCommit message (Expand)Author
2020-09-22added capes!troido
2020-09-22can base sprite on equipped itemstroido
2020-09-21exchange is now an interaction againtroido
2020-09-21made talk and reply a form of interact againtroido
2020-09-20removed interactable as Parameter typetroido
2020-09-20create interactions from parameter instead of jsontroido
2020-06-05added exchanger as seperate component/system; refactored other interactions; ...troido
2020-06-05actually added talk system and removed reply interactiontroido
2020-06-05made Talk its own component/system instead of part of interacttroido
2020-05-19better json parsing using serde_json::value::from_valuetroido
2020-05-12removed 'substitute' part of encyclopediatroido
2020-04-22give more information with sound messagestroido
2020-04-21added options notificationtroido
2020-04-17drop loot a step after dyingtroido
2020-04-17added Mine interactiontroido
2020-04-16don't spread stones dropped from destroyed wallstroido
2020-04-16add visit whitelist to homeportal, save and dedup its data even though it is ...troido
2020-04-15visit other playerstroido
2020-04-13don't spawn immediately after each othertroido
2020-04-13checking for specific messages is easier because of TriggerBox::has_messagetroido
2020-04-13spawners now also use timer component and triggerstroido
2020-04-13renamed grow to timertroido
2020-04-13volate replaced by growtroido
2020-04-13now use TimeOffset instead of OwnTimetroido
2020-04-13grow is now also using build trigger/componenttroido
2020-04-13doors now use new Build component instead of Loottroido
2020-04-13replaced harvest interaction with choosable triggertroido
2020-04-12replaced Dead component with trigger messagestroido
2020-04-12removed mortal componenttroido
2020-04-10send out notifications when fightingtroido
2020-04-09change interaction is now a combination of harvest and loottroido
2020-04-06minor refactoring with cargo clippytroido
2020-04-05trading now workstroido
2020-04-05items are now mostly replaced by itemids, with a mapping to the item in the e...troido
2020-04-05interactions can have an argumenttroido
2020-04-04draw the room after new entities have been addedtroido
2020-04-04listen to sounds in the worldtroido
2020-04-03fix teststroido
2020-04-03added command line optionstroido
2020-04-03allow lists as parameter types, sacrificing some type safety for expressabilitytroido
2020-04-02built doorstroido
2020-04-02added flags component, and conditions for buildingtroido
2020-04-01fixed broken teststroido
2020-04-01better time handling for growing plantstroido
2020-03-09can now include variables (like health) in serialisationtroido
2020-03-05equipment is now a part of the inventorytroido
2020-03-05equipent now kinda workstroido
2020-03-04implemented growthtroido
2020-03-04added loot/harvesttroido
2020-03-04interacting now workstroido