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componentwrapper.rs
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Author
2020-09-28
better type validation and spawners set home argument on their spawned template
troido
2020-09-28
removed parametertype
troido
2020-09-26
remove deduplicate
troido
2020-09-26
spawned entities are now saved but not spawned again until removed
troido
2020-09-25
assemlage uses proper serialization too
troido
2020-09-25
proper serialisation for playerstate; strum for old-style enums
troido
2020-09-24
turned sprite, playerid and roomid into tuple structs
troido
2020-09-24
don't try to read into the json data structure all manually
troido
2020-09-21
exchange is now an interaction again
troido
2020-09-21
made talk and reply a form of interact again
troido
2020-09-20
removed interactable as Parameter type
troido
2020-09-20
create interactions from parameter instead of json
troido
2020-06-05
added exchanger as seperate component/system; refactored other interactions; ...
troido
2020-06-05
made Talk its own component/system instead of part of interact
troido
2020-05-19
implemented fromtoparameter for hashmap and hashset
troido
2020-05-19
moved parameter conversions to their own file and added more conversions
troido
2020-05-19
added function to convert common types from/to paramters
troido
2020-05-19
better json parsing using serde_json::value::from_value
troido
2020-05-12
removed 'substitute' part of encyclopedia
troido
2020-04-17
drop loot a step after dying
troido
2020-04-17
added Mine interaction
troido
2020-04-16
don't spread stones dropped from destroyed walls
troido
2020-04-16
add visit whitelist to homeportal, save and dedup its data even though it is ...
troido
2020-04-13
don't spawn immediately after each other
troido
2020-04-13
spawners now also use timer component and triggers
troido
2020-04-13
renamed grow to timer
troido
2020-04-13
volate replaced by grow
troido
2020-04-13
now use TimeOffset instead of OwnTime
troido
2020-04-13
grow is now also using build trigger/component
troido
2020-04-13
doors now use new Build component instead of Loot
troido
2020-04-12
removed mortal component
troido
2020-04-06
shortcut or defining some entities like crops
troido
2020-04-05
items are now mostly replaced by itemids, with a mapping to the item in the e...
troido
2020-04-04
listen to sounds in the world
troido
2020-04-03
aerr! has formatting functionality; better errors; radishses -> radishes
troido
2020-04-03
also replace lootlist parameter with list
troido
2020-04-03
allow lists as parameter types, sacrificing some type safety for expressability
troido
2020-04-02
built doors
troido
2020-04-02
added flags component, and conditions for building
troido
2020-04-01
room unloading works now
troido
2020-04-01
removed Sometime parameter
troido
2020-04-01
growing should theoretically work after room unloading
troido
2020-04-01
better time handling for growing plants
troido
2020-03-09
can now include variables (like health) in serialisation
troido
2020-03-06
saved a few characters in componentwrapper definition but at macro cost
troido
2020-03-05
equipent now kinda works
troido
2020-03-04
implemented growth
troido
2020-03-04
added loot/harvest
troido
2020-03-04
interacting now works
troido
2020-03-03
factions now work
troido
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