Rotating Centres
This page is being provided for those who have their own method of solving the cube that does not always solve it with correctly oriented centres and do not want to spend time learning a method that sets the centre orientations correctly
in the solution.
One hundred and eighty degree rotation (Algorithm set 1)
This algorithm rotates the up face centre 180 degrees |
U |
L |
R |
U2 |
L' |
R' |
U |
L |
R |
U2 |
L' |
R' |
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Up face Clockwise |
Left face Clockwise |
Right face Clockwise |
Up face Clockwise |
Up face Clockwise |
Left face Anti-clock |
Right face Anti-clock |
Up face Clockwise |
Left face Clockwise |
Right face Clockwise |
Up face Clockwise |
Up face Clockwise |
Left face Anti-clock |
Right face Anti-clock |
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NOTE: This algorithm is made up of a
series of 7 rotations performed twice, so it is only half as bad as it looks.
One hundred and eighty degree rotation (Algorithm set 2)
This algorithm rotates the up face centre 180 degrees |
R |
U |
R' |
U |
R |
U |
R' |
U |
R |
U |
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Right face Clockwise |
Up face Clockwise |
Right face Anti-clock |
Up face Clockwise |
Right face Clockwise |
Up face Clockwise |
Right face Anti-clock |
Up face Clockwise |
Right face Clockwise |
Up face Clockwise |
R' |
U |
R |
U |
R' |
U |
R |
U |
R' |
U |
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Right face Anti-clock |
Up face Clockwise |
Right face Clockwise |
Up face Clockwise |
Right face Anti-clock |
Up face Clockwise |
Right face Clockwise |
Up face Clockwise |
Right face Anti-clock |
Up face Clockwise |
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NOTE: This algorithm is made up of a
series of 4 rotations performed five times, so it is not nearly as bad as it looks.
Ninety degree rotations (Algorithm set 1)
This algorithm rotates the up face centre clockwise 90 degrees, and the front
face centre anti-clockwise 90 degrees. |
F |
B' |
L |
R' |
U |
D' |
F' |
U' |
D |
L' |
R |
F' |
B |
U |
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Front face Clockwise |
Back face Anti-clock |
Left face Clockwise |
Right face Anti-clock |
Up face Clockwise |
Down face Anti-clock |
Front face Anti-clock |
Up face Anti-clock |
Down face Clockwise |
Left face Anti-clock |
Right face Clockwise |
Front face Anti-clock |
Back face Clockwise |
Up face Clockwise |
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NOTE: If the up face
centre needs to be rotated anti-clockwise and the front face centre clockwise,
you can rotate the whole cube so that the front face
centre is at the top and the up face centre is in front and use the above algorithm.
or |
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up anti-clockwise, front clockwise |
This algorithm also works if the last rotation is transferred to the first rotation.
or |
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up clockwise, front anti-clockwise |
or |
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up anti-clockwise, front clockwise |
Ninety degree rotations (Algorithm set 2)
This algorithm rotates the up face centre clockwise 90 degrees, and the
left face centre anti-clockwise, 90 degrees |
LM |
L' |
DE |
D' |
LM' |
L |
U' |
LM |
L' |
DE' |
D |
LM' |
L |
U |
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Left both
Clockwise |
Left face
Anti-clock |
Down both
Clockwise |
Down face
Anti-clock |
Left both
Anti-clock |
Left face
Clockwise |
Up face
Clockwise |
Left both
Clockwise |
Left face
Anti-clock |
Down both
Anti-clock |
Down Face
Clockwise |
Left both
Anti-clock |
Left face
Clockwise |
Up face
Anti-clock |
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NOTE: If the up face
centre needs to be rotated anti-clockwise and the left face centre clockwise,
you can rotate the whole cube so that up face centre is on the left and the left
face centre it on top and use the above algorithm.
or |
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up anti-clockwise, left clockwise |
This algorithm also works if the last rotation is transferred to the first rotation.
or |
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up clockwise, left anti-clockwise |
Same thing for speed cubers/finger trick rotators.
This algorithm rotates the up face centre clockwise 90 degrees, and the
left face centre anti-clockwise, 90 degrees |
U |
M |
E |
M' |
U' |
M |
E' |
M' |
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Up face
Clockwise |
Middle
Clockwise |
Equator
Clockwise |
Middle
Anti-clock |
Up face
Anti-clock |
Middle
Clockwise |
Equator
Anti-clock |
Middle
Anti-clock |
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This algorithm rotates the up face centre anti-clockwise 90 degrees, and the
left face centre clockwise, 90 degrees |
M |
E |
M' |
U |
M |
E' |
M' |
U' |
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Middle
Clockwise |
Equator
Clockwise |
Middle
Anti-clock |
Up face
Clockwise |
Middle
Clockwise |
Equator
Anti-clock |
Middle
Anti-clock |
Up face
Anti-clock |
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Ninety degree rotations (Algorithm set 3)
This algorithm rotates the up face centre clockwise 90 degrees, and the front
face centre anti-clockwise, 90 degrees |
(LM)' |
L |
U' |
L' |
(LM) |
U |
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Repeat the algorithm another four times.
Total of 30 rotations but it is easy to learn. |
Left both
Anti-clock |
Left face Clockwise |
Up face
Anti-clock |
Left face Anti-clock |
Left both
Clockwise |
Up face
Clockwise |
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NOTE: If the up face
centre needs to be rotated anti-clockwise and the front face centre clockwise,
you can rotate the whole cube so that the front face
centre is at the top and the up face centre is in the front and use the above algorithm.
Same thing for
speed cubers/finger trick rotators.
This algorithm rotates the up face centre clockwise 90 degrees, and the front
face centre anti-clockwise, 90 degrees |
M' |
U' |
M |
U |
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Repeat the algorithm another four times.
Total of 20
rotations but it is easy to learn. |
Middle Anti-clock |
Up face
Anti-clock |
Middle Clockwise |
Up face
Clockwise |
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This algorithm rotates the top centre anti-clockwise 90 degrees, and the front
face centre clockwise, 90 degrees |
M' |
U |
M |
U' |
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Repeat the algorithm another four times.
Total of 20
rotations but it is easy to learn. |
Middle Anti-clock |
Up face
Clockwise |
Middle Clockwise |
Up face
Anti-clock |
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